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From the Summer 97 Softimage Resource Guide:

Softimage 3D Design Guide with CDROM: Everything You Need to Master 3D Modeling and Animation with Softimage

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Softimage User Guide: 方向コンストレイント Softimage User



XSI is the next generation in digital animation software. It was used to create some of the first realistic CG characters developed for film and it continues to be used by artists and animators worldwide in new and creative ways and in many different fields-from computer games to the film industry, from commercials to music videos. This official Softimage guide will show you how you can effectively use XSI to create compelling, lifelike characters. You'll cover each step-from designing and modeling to rendering and compositing. Learn how you can use Behavior to create intelligent characters that can interact with one another to form a realistic 3D animated crowd. You'll also cover scripting and how it can be used to save time and increase productivity.

Remember that all the detailed information and procedures arecovered in the Softimage User's Guide and the Softimage SDK Guideavailable from the Help menu on the main menu bar in Softimage (orpress the F1 key): we’ve just filtered out the main goodies for you here.

Lights - Arnold for Softimage User Guide - Solid Angle

If you’re jonesing for the CHM version of the Softimage User Guide, it’s available as a documentation extra on the wiki.

Here’s the direct download link.

Softimage won’t use this version, but you can use it for your reading and browsing pleasure.

Autodesk Softimage Documentation

XSI is the next generation in digital animation software. It was used to create some of the first realistic CG characters developed for film and it continues to be used by artists and animators worldwide in new and creative ways and in many different fields—from computer games to the film industry, from commercials to music videos. This official Softimage guide will show you how you can effectively use XSI to create compelling, lifelike characters. You’ll cover each step—from designing and modeling to rendering and compositing. Learn how you can use Behavior to create intelligent characters that can interact with one another to form a realistic 3D animated crowd. You’ll also cover scripting and how it can be used to save time and increase productivity.